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Research

I want robots to acquire real-world-facing geometric and physical common sense. My current work spans three mutually reinforcing threads — VLA models for contact-rich manipulation, RL for dynamic navigation, and end-to-end legged locomotion plus deployment.


1 · Geometric Failure Modes & Privileged-Geometry Distillation in VLA

Tsinghua SIGS · Oct 2025 – Present · In Preparation

I observe that current vision-language-action (VLA) models — pi0.5, TA-VLA, and friends — frequently fail on contact-rich and placement tasks because of occlusion and depth ambiguity: the trajectory looks roughly right, but the end-effector loses critical geometric cues in the last few centimetres.

What I'm working on:

  • Collecting proprioception + dual D405 wrist + head D435 multi-modal data on a bimanual Songling + Jetson AGX Orin platform, covering optical-module insertion and block placement — tasks with sharp contact-sensitivity.
  • Building action-conditioned 2.5D interaction maps, treating action-conditioned geometry as privileged information and distilling it into RGB-D-only deployment models.
  • Systematically comparing diffusion-policy / flow-matching / autoregressive / hybrid VLA architectures on high-frequency action generation under contact.

Goal: a first-author submission to a top embodied-AI venue, evaluated by real-robot success rates on contact-rich tasks.

2 · RL Local Planning under Dynamic Obstacles

Eastern Institute of Technology, Ningbo · Jan 2026 – Present · Targeting T-RO / TMECH

Classical DRL-DCLP work targets static obstacles. The collaboration I joined pushes it into dynamic, mixed-density scenes:

  • MDP redesign: re-defining state space and reward for varying-footprint robots under dynamic obstacles.
  • 8-stage curriculum: progressively harder StageRos environments — adjacent stages scale map size by 0.8×, raise static density, and parameterise dynamic-obstacle counts.
  • Temporal dynamic encoding: encoding the temporal state of multiple obstacles and fusing it into both policy and value networks for robustness in cluttered, time-varying environments.

3 · End-to-End Quadruped Locomotion & LiDAR Navigation

XJU Innovation Lab · Jun 2025 – Present · ICIC 2026 Oral, Accepted

A full sim-to-real loop:

  1. PPO and N-P3O policies in Isaac Gym / Isaac Lab for multi-terrain locomotion, generalising across ≥ 3 terrain types.
  2. On a self-designed quadruped, MuJoCo sim-to-sim then real-robot sim-to-real.
  3. Sustains > 10 N pushes with stable gait — walking 0.8 m/s, jogging 2 m/s, crawling — across 4 indoor / outdoor terrain classes and slopes.
  4. Indoor/outdoor SLAM with fast_lio / point_lio; ROS 2 Nav2 with A* / Dijkstra global planning and AMCL relocalisation.

Outcome: 1 first-author paper at ICIC 2026 (Oral, Accepted).

4 · Earlier Work · Deep-Learning Strawberry Pest Monitoring

Xinjiang University · Jun 2024 – Jan 2026 · Closed

YOLOv8 + attention + improved FPN: small-object recall +15 %, precision +25 %; pruned and quantised for embedded deployment. Coordinated rover + arm IK control. Closed as Outstanding under the National Innovation & Entrepreneurship Programme; one design patent (1st author) and one software copyright (3rd author).


What's Next

  • First half of 2026: complete experiments on the VLA geometric-distillation method and submit my first-author paper; build a strong baseline for the RL dynamic-navigation work.
  • Second half of 2026: graduate-school applications and continued research in embodied AI, with a focus on contact-aware perception × geometric reasoning.

If your work resonates, send me an email: 13325905201@163.com.

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